local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 72184
L0_1 = {}
L1_1 = 7218401
L2_1 = 7218402
L3_1 = 7218403
L4_1 = 7218404
L5_1 = 7218405
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7218401"] = L1_1
L1_1 = {}
L0_1["7218402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3044
L3_1.alias = "Npc3044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1200601FoodOwner"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3024
L4_1.alias = "Npc3024"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7218402Rie"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7218403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3044
L3_1.alias = "Npc3044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1200601FoodOwner"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3024
L4_1.alias = "Npc3024"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7218402Rie"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7218404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3044
L3_1.alias = "Npc3044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1200601FoodOwner"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3024
L4_1.alias = "Npc3024"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7218402Rie"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7218405"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3044
L3_1.alias = "Npc3044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1200601FoodOwner"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7218401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3044
L3_1.alias = "Npc3044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1200601FoodOwner"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3024
L4_1.alias = "Npc3024"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7218402Rie"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7218402"] = L1_1
L1_1 = {}
L0_1["7218403"] = L1_1
L1_1 = {}
L0_1["7218404"] = L1_1
L1_1 = {}
L0_1["7218405"] = L1_1
quest_data = L0_1
